LANGUAGE PATCHES
Localization
Install community language patches for Funnel Runners with step-by-step setup, removal, troubleshooting, and compatibility instructions.
AVAILABLE COMMUNITY TRANSLATIONS
Select Your Language Patch
How Localization Works in Funnel Runners
Because Funnel Runners is currently in Early Access, official language options are limited during early testing phases. Fortunately, Unreal Engine 5 provides robust internationalization (i18n) frameworks, enabling community creators to develop custom localization packages without corrupting executable binaries.
Community localization patches utilize two primary technical mechanisms:
- LocMeta & LocRes File Overrides: Custom binary string tables placed in
Content/Localization/Game/that replace UI labels, item tooltips, and objective logs. - Pak Container Mounting: Custom
.pakfiles placed inContent/Paks/~modscontaining embedded TTF/OTF font assets to ensure non-Latin scripts render accurately without box artifacts.
Patch Compatibility & Update Safeguards
When Supernova Studios releases official game patches, internal string keys can shift or expand. Follow these rules to keep your game stable:
- Check File Version Match: Verify that the patch author explicitly supports your current game build. A newer patch release number does not by itself confirm compatibility with the latest game update.
- Restore Default Language File Before Patching: If updating a language patch, delete existing custom
.locresfiles prior to pasting new assets. - Report Text Truncation: If translated text extends beyond UI containers, verify display resolution settings or report container overflow to patch authors.
Creating Custom Language Translation Packages
Interested in translating Funnel Runners into another language? You can extract string tables using Unreal Engine translation utilities or UE4SS dump commands. New translation projects can expand community access globally.